#ifndef _RENZO_RENDER_BUFFER_GL
#define _RENZO_RENDER_BUFFER_GL

#include "RenzoRenderBuffer.h"

namespace Renzo
{
class RenderBufferGL : public RenderBuffer
{
public:
	RenderBufferGL(void);
	~RenderBufferGL(void);

	void render();
	void drawText(int x, int y, char* str);
};
}

#endif